Friday, October 3, 2014

An Update On My Rock Band Project

I just wanted to give you guys a quick update on my Rock Band project.

As you may remember, I set out to play old Rock Band and Guitar Hero games to try to investigate what features worked, what features didn't, and what felt lacking in each iteration, to try to determine what the next Rock Band game (assuming there is one) ought to have in order to be successful. I've played Rock Band, Rock Band 2, and Lego Rock Band so far, and I've taken a good number of notes on each of them. None of them was perfect, but each brought a feature or features to the table that elevated the fun you can have in playing the game.

I've still got a ways to go, as I haven't delved into the Guitar Hero titles yet, and there are a lot of them. I also technically own Rock Revolution, which I've never played, as it was widely panned (I got it as part of a buy one, get one free offer along with Crackdown, which was fun). But, if I'm hoping to get a full picture of what works and what doesn't, I should probably at least play a little of RR to see what it's all about. You never know; it could have the one feature that ties everything together.

Initially I was going to make a separate post for each game I played, but there isn't enough different between all the games for that to be beneficial. You'd end up getting bored from reading a lot of the same stuff, and I don't want that. Instead, I'll combine all of my findings into one or two posts, and then at some point after that, offer up my complete plan for Rock Band 4...or maybe Rock B4nd, depending on how hip I want to go.

It'll be ready when it's ready.

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