Showing posts with label Competitive Gaming. Show all posts
Showing posts with label Competitive Gaming. Show all posts

Wednesday, March 1, 2017

My 2016 Games of the Year

For you longtime blog visitors (both of you), this will bring back memories. For the rest of you, here's a quick explanation.

I don't play new games all that often. So, rather than come up with my games of the year, evaluating the four actually new games that I played, I generate a list of the top ten games that I played during the previous year. That means that the games could have been released at any point in history (see #2), or are repeats from last year (see #1).

Anywho, here's my list. I spent most of the second half of this year playing D&D, and while I do love dungeon delving with the total freedom that D&D gives you, I kind of miss video games. We'll see how 2017 pans out.

I always put my lists in order, because I need to judge things.

10. Rocket League

Rocket League is an international sensation...which I find to be just decent. It's not that I dislike the game or anything. I get why it's fun, and I enjoy it from time to time, I just don't have the same excitement that it gets from a lot of other people. Specifically Scooter. Still, it's fun enough to round out my top ten.

9. Clash Royale

I'm not generally one who sticks with phone games. I get my fill and then move on, because none of them really ever have an "ending." You just keep going, keep building, keep leveling up, keep grinding, and never really "accomplish" anything.

Clash Royale has a lot of that same grind to it, but there's something gratifying about finding a deck that you can run well, and rolling over a couple opponents in a row. Combine that with a solid clan and regular splashy content, and I find myself consistently engaged by the Clash.

8. 4 Elements

So the funny thing about this game is that I only started playing it because I knew I wasn't playing many games, and figured I'd start towards the top of my games list. So, starting with the number "4" and 4 Elements, I fired up a new game. It's a simple puzzle game with its own twists of strategy. I wouldn't call it revolutionary on any level, but it's aesthetically pleasing and simple enough to pick up. I would just barely recommend it, if you're looking for something to kill a few hours.

7. Destiny

I bought Destiny basically because a friend told me to. I hadn't played an XBox One game in a while, and he had suggested it a few times. So I grabbed some pack off Amazon that included a couple expansions and fired it up. It's made by some of the same folks who made Halo, and it shows in a lot of the artwork and gameplay. That said, it doesn't really capture that certain something that Halo's campaign system had.

The game itself is fairly fun, it's essentially an MMO first-person shooter, but your experience is very rarely "massive," which is a good thing. You can do a series of solo missions (that you can bring friends along to complete as well), and you can also join a queue for dedicated multiplayer missions, missions that are considerably more difficult and require teamwork to complete. Overall, it was a pretty fun experience, and while I won't be paying $60(!) for a new expansion, I might pick it up down the road someday.

6. Dead Rising 3

I love Dead Rising. If I had to pick one franchise that I think defines all that I like about video games, it's Dead Rising. It's got great weapons, a somewhat open world, and the the ability to render massive numbers of zombies inert. Eddie got me Dead Rising 3 for Christmas last year, and I dove into it eagerly.

And it was good. It wasn't the perfect sequel like Dead Rising 2 was, and it wasn't a revolutionary advancement like Diablo 2. It was a solid game with some interesting characters, and enough of the classic material I enjoy to keep me entertained. The one caveat I would give it is that, while the graphics are an "improvement" over the previous games, the extra layer of detail is a bit difficult on my eyes over longer gaming sessions. It became too much eventually and I set the game aside, but someday I definitely plan to get back into it and finish the story.

5. Heroes of the Storm

A repeat from last year's list, it's still a very solid game that has developed a lot over the past year. There are a ton of new heroes, though this year's crop is a bit less revolutionary than last year's; there's no hero like Cho'Gall or Lost Vikings this year. In that regard, it's getting a bit closer to League of Legends, but with the solid gameplay, the introduction of a similar "brawl" system to Hearthstone's, and the fact that the game continues to be completely free to play, it's still a winner in my book.

4. Lifeline

Anthony told me about Lifeline when it was free on iPhone for a couple days (or maybe is still free? I don't know). It's essentially a choose-your-own-adventure book, put into the context of you being on the other side of a communication device, trying to help a stranded space traveler survive on a moon or asteroid or planet. I don't remember the specifics, but I remember really enjoying the game. The way it presented the story was insanely entertaining, and while the finish was clearly built to encourage you to purchase a follow-up game, it was satisfying. Very well done.

3. Sid Meier's Civilization V

So I was a little late to the Civilization V achievement hunter party, but I did get there eventually. Over the past year, I nabbed a couple dozen achievements through considerable playtime, as I figured out what settings I needed to use on my laptop to make it work without crashing...often. The game is just really, really solid. Every time you play it's a new experience, and the maps and different civilizations provide nearly endless replay-ability. It'll be a while before I get the new one, obviously, but that's partly Sid Meier's fault. He made the previous version just too damn good.

2. Total Extreme Wrestling

TEW is a wrestling simulation game. That's right. A wrestling SIMULATION game. The game puts you into the role of a head booker at a wrestling promotion, and your job is to put on the best product possible to increase your popularity, generate income, and keep your job. You manage rosters, contracts, locker room chemistry, pushes, and all of the business aspects of how you put on a show.

It's the kind of game that appeals only to a narrow group of people, but I'm one of those people. I freaking love this game.

1. Dungeons and Dragons

I mean, what else is there to say that I haven't already said? I play D&D 2-3 times a week, which when you compare that with the 4 times a week I work, it takes up the lion's share of my free time. It's complex, it's cooperative, it's creative, and it's social. I say again, D&D is the perfect game.

Monday, September 7, 2015

CS:GO Skins Wishlist

A while back, I started to put together a series detailing my favorite skins for each weapon in Counter-Strike:Global Offensive. I got through the pistols before I lost steam, for a couple of reasons. First, there are just so many skins, and there are more coming out every few months. But secondly, I ran out of descriptive words to use when attempting to explain why I liked X skin or Y skin. My descriptions were always going to be subjective, but once they became subjective and redundant, I decided to nix the rest of the series.

But now we're back, with a more focused effort. I'm reviewing all skins for all guns, and deciding if I could have a single skin for that gun, what would it be? I'll also be marking the ones that I've already acquired, so that in the event that a generous soul comes across this list and wants to donate something, they know what I've already got.

Note: On two of the guns, because the skin of choice runs more than a hundred dollars, I selected a secondary option. I think the Dragon Lore is a phenomenal-looking skin, but it's unlikely that I ever find myself in possession of one. So, the Man-o'-War is my alternate target.

We'll start with pistols again, same as before. But this time, we're going all the way, like a saucy prom date.

Pistols
P2000 - Amber Fade (got it!)
USP-S - Orion
Glock-18 - Brass
P250 - Undertow
Dual Berettas - Retribution
CZ75-Auto - Tigris (got it!)
Tec-9 - Nuclear Threat
Five-SeveN - Copper Galaxy
Desert Eagle - Naga

SMGs
MAC-10 - Heat
MP7 - Nemesis
MP9 - Hypnotic
P90 - Desert Warfare (got it!)
PP-Bizon - Antique (got it!)
UMP-45 - Grand Prix

Heavy
MAG-7 - Memento
Nova - Antique
Sawed-Off - Highwayman
XM1014 - Red Leather
M249 - Impact Drill
Negev - Loudmouth

Rifles
AK-47 - Vulcan
AUG - Chameleon
AWP - Dragon Lore...or Man-o'-War
FAMAS - Djinn
G3SG1 - Murky
Galil AR - Chatterbox
M4A1-S - Hot Rod...or Atomic Alloy
M4A4 - Modern Hunter
SCAR-20 - Grotto (got it!)
SG 553 - Anodized Navy
SSG 08 - Abyss (got it!)

Friday, September 12, 2014

How Can You Enjoy a Game You're So Unbelievably Bad At?

I'm talking, of course, about Counter-Strike: Global Offensive (CS:GO for short). I am just really, really bad at it. Part of it is age; I'm no spring chicken anymore, so my reflexes aren't what they used to be...which is not to say they were ever particularly good. Additionally, most of my positive experience in first-person shooters has been in campaign form (Call of Duty, Halo, Borderlands, etc), which is way different from competitive gaming against other human players. You can usually game out AI, figuring out their tendencies, their weaknesses, and, more often than not, a gimmicky way to get past difficult points in the game.

Counter-Strike isn't like that. You're almost always playing against real life opponents with real life responses to everything that happens. Most of the time, they're people who play more games than me, are younger and quicker than me, and know more about the game's strategies than me. I lose more than I win, and I'm often at or near the bottom of the scoreboard. And yet, I enjoy the game. Why?

(Mostly) Good Matchmaking

While some of the game modes (Deathmatch, Arms Race, Casual) bring in all levels of players, CS:GO's competitive matchmaking queues emphasize competitive balance. There are 18 levels in all, listed below (I'm a Silver IV):


As you can see, I'm in the fourth group out of eighteen, so obviously I'm a below average player. But when I put myself into competitive matchmaking, I get matched up against players around my skill level. This makes for interesting, competitive matches, and that makes for a more enjoyable gaming experience.

It's not a perfect system, of course. If you queue up for only a single map, or only very uncommon maps, your queues will often take longer, and the longer your queue time, the more likely the system will put you into a game with players of more widely varied skill levels. They'd rather you play something than just sit in the queue all day. But overall, especially if you're interested in playing any of a few maps, competitive matchmaking is a great way to find similarly skilled players to play with and against.

You Get Better

I don't expect I'll ever reach even the second column above. I don't have the time or youth to be particularly good at the game. But I am unequivocally better than I was. Some stuff is simple enough that the instructions are enough to change your behavior:
  • Fire in short bursts
  • Grab guns at the end of a round
  • Aim for headshots
Some improvements require a little more instruction/experience, like good and bad usage of smokes, grenades, and flashbangs. And of course, learning each of the different guns and finding your own strengths and weaknesses goes a long way towards improving your play. The feeling of playing in games where I know the opponent is actually worse than me is great (albeit rare). And as you get better, you want to play more, which makes you better, etc etc.

The Drops

As much as I'd like to say the first two factors were equally important, the truth is the whole reason I got the game is because of the in-game item drops. A lot of these drops are nearly worthless (the number of nickel skins out there is insane), but some of them sell for a dollar or more. The fact that the game paid for itself within a few weeks was fantastic. Of course, now I've got an inventory worth probably $100, so Valve has gotten their share of my money. But I keep getting more drops, keep defraying whatever costs I incur from operations or investments or simply buying myself a neat-looking gun skin. While competitive matchmaking and my own personal improvement would keep me somewhat interested, it's the drops that will keep me interested in CS:GO for the foreseeable future.

The Professional Competitive Community

There's one more factor that's really drawn me in recently, and that's the explosion of professional CS:GO teams playing worldwide. In case you missed it, there was a huge event in August, ESL One Cologne 2014. Sixteen elite teams from all over the world competed for a $250,000 prize pool, and the event drew massive numbers of viewers on Twitch.tv. I was glued to my computer screen for a great deal of the event, and it reinforced what had been brewing in my mind for a while: I love watching experts play this game. The perfectly timed movements, the strategic use of grenades and flashbangs, and the absolutely insane "trigger speeds" they have is just incredible. If you haven't had a chance to watch two top-tier CS:GO teams clash, I highly recommend it.

So that's that, that's the deal with me and CS:GO. If you want to play with me, my name is GoodPointJoe on Steam. And as I said before, bear in mind I'm a silver IV. So it may be horrible playing with me, if you enjoy winning.

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